working on enemy spawn improvements
Merge branch 'master' of https://github.com/Birdbrain2/Rougue
Destroy enemies when going to next floor
enemy spawning
Revert "enemy spawning"

This reverts commit 4832353f7b7548cc6c4ac8ae11989a6185d8b949.
starting improved loading
Merge branch 'master' of https://github.com/Birdbrain2/Rougue
Merge pull request #87 from John5025/master

Object statuses, Mudball = subclass Spell
Added music

To test GitHub chat bot
Merge branch 'master' of https://github.com/Birdbrain2/Rougue
Faster Load Times and load timer
put enemies back in
Minor change to Weapon.cs
Merge pull request #89 from duiker2/master

Improved load times and added load timer