Adding makefile to NVIDIA Jetson
Adding multi step to non Pi platforms
l key toggles between liquid surface and particles
Removed color attributes from liquid rendering
Removing more unused liquid render variables
Adding OpenGLES liquid shaders
Fixing time step issue on Pi when multiple steps per frame used
Small parameter tweaks
add key to toggle the liquid state on the raspberry pi
Raspberry doesn't allow multiple FBO color attachments so adding additional FBO for pi
Merge branch 'master' of https://github.com/AdamSimpson/SPH
change color mixing in the render_texture.frag
some small changes to make things happy on the pis
Removed duplicated array
Adding "AA" to mover
Adding in smoothed mover
Cleaning up textures and adding smooth step to water
Changing shader names
Changing particle radius for liquid
Fixed shader syntax