cleaned up how callback arguments are passed
socket supervisors now spawn additional accept structures when a socket is accepted so there are always waiting accept sockets
cleaned up realmd server code
cleaned up terminate code so sockets get closed properly
cleaned up supervisors
removed unnecessary includes
gave modules better names
added account module
changed login so it pulls user data from db rather than having it hardcoded
am now sending null msg when there is no opcode to lookup, commented out numerous format statements
partially implemented character create
fixed issue where closed socket would error
fixed issue with encryption keys getting out of sync between server and client
got char create working
implemented char enum with char data, but need to put in valid data
hardcoded char enum data
put in hardcoded and non-functional login callback
added world server, fixed formatting for char enum
added most of the login packets
general cleanup