Black Hole Gun

How to:
Import the package into your game
Attach the GravityObject.cs script to every object you want to be
affected by the gravitational force (including the player).

Set the ‘Use Weapon ID’ of the Player Manager script on the player to
‘2’.

Things left to do:
- Add SFX
- Add explosion animation
- Animate the equipping and un-equipping of the gun
- Make the hands fit (better) around the gun