First working version. Robot moves randomly.
Add a chart with reward per round.
Merge branch 'dev'. Version 0.0.1
Merge branch 'dev'. Version 0.0.2
Merge branch 'dev'. Version v0.0.3.
Another fix in configuration.
Add distance to wall to state space.
Add IRange.
Add BoolRange and possibility to add boolean states.
Fix: checking if enemey shot a bullet.
New states added.
Add shooting.
Better results. Few changes in state space.
Good result with SittingDuck.
Avoiding robot works.
Add tick counter.
Merge branch 'new_states' into dev