Fix emoticon size on loading screen
Remove unneeded members of bspNode_t
Remove unnecessary spans from Rocket_QuakeToRML output

The unnecessary spans broke the state guard for Rocket_SetInnerRML
because the string output by GetInnerRML simplifies <span></span> to <span/>
Fixup and enable light scissor tests
Merge multidraws when possible
Improve world vbo surface order

This allows more multidraws to be merged
Remove r_dynamicBspOcclusionCulling support
Reduce the size of bspNode_t

Fix r_showBspNodes when using smp too
Remove r_mergeMultidraws cvar
Fix crash
Add sorting by server name, player count, and map

Fixes #338
Fix OB1 error in the consoleTextElement that prevented text with the timestamp from appearing
Fixes #346
Add build timers to alien and human builder HUDs

Fixes #383
Fix a typo in light direction reconstruction.

Also describe the light direction encoding scheme in the light grid loader.
Death message grammar fixes.
Here, have some more death messages.
Last of death messages, for now.
If friendly fire is disabled, don't prevent the egg from killing friendly buildables in its way.

This fixes #288.
Merge remote-tracking branch 'origin/master' into gameplay/viech
Stop RocketCvarInlineElement from updating every frame