Customizable script to allow players to gain honor from NPC kills

After searching the forums and finding some abandoned core mods that attempted to give honor from guards, I decided to design it as a script instead.

This seems like a big patch but it's really not too bad. Being a script it's relatively compartmentalized from the rest of the core (it does add a lot of CONF options though).

Forum [post](http://www.trinitycore.org/f/topic/10273-complete-honor-from-npcs-updated-2014-07-27/) (with more details and screenshot)
Tried that but I can't get it to recognize Trinity::XP::GetGrayLevel(). I've included Player.h which itself includes Formulas.h but Visual Studio errors on XP saying:

> name followed by :: must be a class or namespace name

Even adding __using namespace__ at the top of my script file doesn't work.