ARM: move VFP init to an earlier boot stage

In order to use the NEON unit in the kernel, we should
initialize it a bit earlier in the boot process so NEON users
that like to do a quick benchmark at load time (like the
xor_blocks or RAID-6 code) find the NEON/VFP unit already
enabled.

Replaced late_initcall() with core_initcall().

Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Acked-by: Nicolas Pitre <nico@linaro.org>
ARM: add support for kernel mode NEON
ARM: vfp: fix a hole in VFP thread migration

Fix a hole in the VFP thread migration.  Lets define two threads.

Thread 1, we'll call 'interesting_thread' which is a thread which is
running on CPU0, using VFP (so vfp_current_hw_state[0] =
&interesting_thread->vfpstate) and gets migrated off to CPU1, where
it continues execution of VFP instructions.

Thread 2, we'll call 'new_cpu0_thread' which is the thread which takes
over on CPU0.  This has also been using VFP, and last used VFP on CPU0,
but doesn't use it again.

The following code will be executed twice:

		cpu = thread->cpu;

		/*
		 * On SMP, if VFP is enabled, save the old state in
		 * case the thread migrates to a different CPU. The
		 * restoring is done lazily.
		 */
		if ((fpexc & FPEXC_EN) && vfp_current_hw_state[cpu]) {
			vfp_save_state(vfp_current_hw_state[cpu], fpexc);
			vfp_current_hw_state[cpu]->hard.cpu = cpu;
		}
		/*
		 * Thread migration, just force the reloading of the
		 * state on the new CPU in case the VFP registers
		 * contain stale data.
		 */
		if (thread->vfpstate.hard.cpu != cpu)
			vfp_current_hw_state[cpu] = NULL;

The first execution will be on CPU0 to switch away from 'interesting_thread'.
interesting_thread->cpu will be 0.

So, vfp_current_hw_state[0] points at interesting_thread->vfpstate.
The hardware state will be saved, along with the CPU number (0) that
it was executing on.

'thread' will be 'new_cpu0_thread' with new_cpu0_thread->cpu = 0.
Also, because it was executing on CPU0, new_cpu0_thread->vfpstate.hard.cpu = 0,
and so the thread migration check is not triggered.

This means that vfp_current_hw_state[0] remains pointing at interesting_thread.

The second execution will be on CPU1 to switch _to_ 'interesting_thread'.
So, 'thread' will be 'interesting_thread' and interesting_thread->cpu now
will be 1.  The previous thread executing on CPU1 is not relevant to this
so we shall ignore that.

We get to the thread migration check.  Here, we discover that
interesting_thread->vfpstate.hard.cpu = 0, yet interesting_thread->cpu is
now 1, indicating thread migration.  We set vfp_current_hw_state[1] to
NULL.

So, at this point vfp_current_hw_state[] contains the following:

[0] = &interesting_thread->vfpstate
[1] = NULL

Our interesting thread now executes a VFP instruction, takes a fault
which loads the state into the VFP hardware.  Now, through the assembly
we now have:

[0] = &interesting_thread->vfpstate
[1] = &interesting_thread->vfpstate

CPU1 stops due to ptrace (and so saves its VFP state) using the thread
switch code above), and CPU0 calls vfp_sync_hwstate().

	if (vfp_current_hw_state[cpu] == &thread->vfpstate) {
		vfp_save_state(&thread->vfpstate, fpexc | FPEXC_EN);

BANG, we corrupt interesting_thread's VFP state by overwriting the
more up-to-date state saved by CPU1 with the old VFP state from CPU0.

Fix this by ensuring that we have sane semantics for the various state
describing variables:

1. vfp_current_hw_state[] points to the current owner of the context
   information stored in each CPUs hardware, or NULL if that state
   information is invalid.
2. thread->vfpstate.hard.cpu always contains the most recent CPU number
   which the state was loaded into or NR_CPUS if no CPU owns the state.

So, for a particular CPU to be a valid owner of the VFP state for a
particular thread t, two things must be true:

 vfp_current_hw_state[cpu] == &t->vfpstate && t->vfpstate.hard.cpu == cpu.

and that is valid from the moment a CPU loads the saved VFP context
into the hardware.  This gives clear and consistent semantics to
interpreting these variables.

This patch also fixes thread copying, ensuring that t->vfpstate.hard.cpu
is invalidated, otherwise CPU0 may believe it was the last owner.  The
hole can happen thus:

- thread1 runs on CPU2 using VFP, migrates to CPU3, exits and thread_info
  freed.
- New thread allocated from a previously running thread on CPU2, reusing
  memory for thread1 and copying vfp.hard.cpu.

At this point, the following are true:

	new_thread1->vfpstate.hard.cpu == 2
	&new_thread1->vfpstate == vfp_current_hw_state[2]

Lastly, this also addresses thread flushing in a similar way to thread
copying.  Hole is:

- thread runs on CPU0, using VFP, migrates to CPU1 but does not use VFP.
- thread calls execve(), so thread flush happens, leaving
  vfp_current_hw_state[0] intact.  This vfpstate is memset to 0 causing
  thread->vfpstate.hard.cpu = 0.
- thread migrates back to CPU0 before using VFP.

At this point, the following are true:

	thread->vfpstate.hard.cpu == 0
	&thread->vfpstate == vfp_current_hw_state[0]

Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
ARM: vfp: ensure that thread flushing works if preempted

Prevent a preemption event causing the initialized VFP state being
overwritten by ensuring that the VFP hardware access is disabled
prior to starting initialization.  We can then do this in safety
while still allowing preemption to occur.

Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
arm: remove several unnecessary module.h include instances

Building these files does not reveal a hidden need for
any of these.  Since module.h brings in the whole kitchen
sink, it just needlessly adds 30k+ lines to the cpp burden.

There are probably lots more, but ARM files of mach-* and plat-*
don't get coverage via a simple yesconfig build.  They will have
to be cleaned up and tested via using their respective configs.

Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
ARM: 7627/1: Predicate preempt logic on PREEMP_COUNT not PREEMPT alone

Patrik Kluba reports that the preempt count becomes invalid due
to the preempt_enable() call being unbalanced with a
preempt_disable() call in the vfp assembly routines. This happens
because preempt_enable() and preempt_disable() update preempt
counts under PREEMPT_COUNT=y but the vfp assembly routines do so
under PREEMPT=y. In a configuration where PREEMPT=n and
DEBUG_ATOMIC_SLEEP=y, PREEMPT_COUNT=y and so the preempt_enable()
call in VFP_bounce() keeps subtracting from the preempt count
until it goes negative.

Fix this by always using PREEMPT_COUNT to decided when to update
preempt counts in the ARM assembly code.

Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
Reported-by: Patrik Kluba <pkluba@dension.com>
Tested-by: Patrik Kluba <pkluba@dension.com>
Cc: <stable@vger.kernel.org> # 2.6.30
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
ARM: 7178/1: fault.c: Port OOM changes into do_page_fault
ARM: don't enable GENERIC_LOCKBREAK with ticket spinlocks
ARM: 7755/1: handle user space mapped pages in flush_kernel_dcache_page
ARM: 7772/1: fix missing flush_kernel_dcache_page() for noMMU
arm: flush: replace IS_ENABLED
ARM: smp: Save CPU registers before IPI_CPU_STOP processing
ARM: fix warning on uninitialized offset.un

This patch fixes the following warning:

arch/arm/mm/alignment.c: In function 'do_alignment':
arch/arm/mm/alignment.c:327:15: warning: 'offset.un' may be used uninitialized in this function [-Wmaybe-uninitialized]
arch/arm/mm/alignment.c:749:21: note: 'offset.un' was declared here

The fix is to promote the initialization of offset into do_alignment().

Signed-off-by: Cyril Chemparathy <cyril@ti.com>
ARM: mutex: use generic atomic_dec-based implementation for ARMv6+
ARM/mm: drop GFP_COMP for dma_alloc_coherent
ARM: rwlocks: remove unused branch labels from trylock routines
ARM: cpu topology: Enable ARCH_POWER
epoll: optimize EPOLL_CTL_DEL using rcu
Revert "epoll: optimize EPOLL_CTL_DEL using rcu"

This reverts commit 3c9e5d128b0b6d2df0268990b80cdc131596097d.
wave: add/enable some optimizations