small occlusion culling optimize
Small occlusion optimize
Try fix msvc build
use __declspec(thread) on msvc
Fix msvc build
Fix typo in comment in chat.cpp
Enable more precise profiler in debug
Show current values in f5 f5 profiler
Slower mesh generator with less locks for msvc
Merge remote-tracking branch 'minetest/master'
Merge remote-tracking branch 'upstream/master' into next

Conflicts:
	src/game.cpp
	src/mapblock.cpp