Update README.md
Update TODO.md
Merge branch 'netcode'
Update TODO.md
Add pango to arch package list, remove doomtype.h from m_buf.c
Update TODO.md
Lots of modifications to build against pangocairo; not done yet
Building and crossbuilding work again
Merge branch 'console'
Remove support for 8/15/16-bit rendering modes

Fix some build configuration problems
Remove short_pitch stuff
Framerate was still capped in non-GL modes; fixed

Console now writes directly to SDL's buffer instead of an intermediate buffer

Re-initialize the console when the video mode changes

Some formatting in i_video.c
Added c_main.h
Console renders scrollback and input properly now
Enable Unicode in SDL, add C_Responder function
Added scripts to build Mac OS X binary, still WIP
Use makefiles instead of Xcode project files; waaay better anyway
Use cbuild folder instead of xcode folder
Console now toggles and renders in OpenGL

Add a couple keycodes, reformat them; breaks config compat but meh

Reformat some GL code

Fix an errant va_copy in doom_printf

Get rid of old M_BufferWriteWideString declaration in m_buf.h
Merge branch 'console'