Removed DeedObject, made buildings simpler
Added all (findable) junk dealer types
Added UseTarget to CreatureObject
More removed DeedObject stuff

Also changed attachments to use ids instead of objects.  Best to use Ids
otherwise issues such as objects not deleting successfully occur, if not
outright causing persistence errors during saving.
Moved buff and skillmod objects
useObject adds the UseTarget
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2

Conflicts:
	scripts/houses/player_house_corellia_large_style_01.py
	scripts/houses/player_house_corellia_large_style_02.py
	src/resources/objects/tangible/Deed.java
	src/resources/objects/tangible/Harvester_Deed.java
	src/resources/objects/tangible/Player_House_Deed.java
	src/services/PlayerService.java
	src/services/object/ObjectService.java
Fixed merge clashes