Use FreeTypeFontParamater instead of deprecated method generateFont(int)
Fix up speech

-Add some new default sharb phrases
-Add overloaded method talk() in entity that accepts a String[] to
randomly generate a string from
-Extract constant for OUCH_PHRASES
Fix up speech

-Add some new default sharb phrases
-Add overloaded method talk() in entity that accepts a String[] to
randomly generate a string from
-Extract constant for OUCH_PHRASES
-Sharbal doesn't cancel old respondTasks but instead only schedules new
ones if there isn't one already scheduled
Add some more phrases

For fun
Merge branch 'speech_improvements' of
https://github.com/SweatyReptile/loser.git into speech_improvements

Conflicts:
	core/src/com/sweatyreptile/losergame/entities/Sharbal.java
Merge branch 'speech_improvements' of
https://github.com/SweatyReptile/loser.git into speech_improvements

Conflicts:
	core/src/com/sweatyreptile/losergame/entities/Sharbal.java

Calculating the delaySeconds when tasking a new speech message overlooks
numbers that aren't letters or digits
Merge branch 'speech_improvements' of
https://github.com/SweatyReptile/loser.git into speech_improvements
Fixing craziness
Load default speech font in LoserGame
Entity doesn't create its own copy of a speech font
Render speech in LevelScreen, on top of entities
Merge branch 'speech_improvements' into develop

Conflicts:
	core/src/com/sweatyreptile/losergame/Entity.java
	core/src/com/sweatyreptile/losergame/screens/LevelScreen.java