Remove renderBlock instance
Fix group init
Add fight arror over fighter
Rename renderer classes
Change super render class of all entities
Restrain the movement helper to fight field
Fix get loaded entity on server side
Fix starting position atribution
Add proxy version of get current player
Don't display fight block to player not in fight
Remove start block, only display them on client side
Add stat blocks to start event
Send start blocks coords to client
Fix start block rendering
Save the fight data on client side
Fix start block selection
Remove dead code for start fight block
Use RendWorldLastEvent instead of RenderHandEvent
Move fight handler into specified class
Rename createFight