Fix relative VST paths on Windows
Attempt to remove mutex calls from instrumenttrack::processinevent
Instrument track, mixer...
Rebase on master to fix older bugs
Pattern.cpp: Remove unnecessary global locks (improve rt safety)
TrackContainerView: remove unnecessary global locks (improve rt safety)
file_browser: remove unnecessary global locks
visualization_widget: remove unnecessary global locks
InstrumentTrack.h: Remove unneeded includes
Move playhandle-adding to the correct spot so playhandles won't get delayed
ProjectJournal: cap the number of undo states to prevent infinite memory buildup
The cap is hardcoded to 100 for now, TODO: make this number configurable (or even better: use a max. memory amount instead of max number of states)
Merge pull request #966 from diizy/stable-1.1

ProjectJournal: cap the number of undo states to prevent infinite memory...
Merge pull request #969 from tresf/patch-1

Fix relative VST paths on Windows
Peak Controller: improve envelope calculation
Merge pull request #979 from diizy/master

Peak Controller: improve envelope calculation
Merge pull request #961 from diizy/master-atomic

Improve RT-safety by eliminating some global locks
Sanitize master output
Replace any inf/nan in master output with zero, to prevent corrupted files/audio.
Merge pull request #986 from diizy/stable-1.1

Sanitize master output
Merge branch 'stable-1.1'

Conflicts:
	include/MixHelpers.h
	src/core/FxMixer.cpp
Add safeguard for beat pattern wheelevent
Fix #963