Added A/W/S/D keystroke equivalents for movement.
Working on sprite calculations.
Working on sprite-ization
Reworking the memory manager API, started coding.
Centralized some zero-page, I/O, and ROM defines. More memory manager code written.
First draft of memory manager done.
Added code to support queued loading into aux mem.
Centralized debug code, fixed stack print and FATAL_ERROR code in mem mgr.
Fixed so aux and main mem don't share a single scanPage variable.
Repaired renderer so it works again.
Working on packing partition files.
Working on packing partition files.
Now packing code segments as well.
Working on actual disk loading.
Revised mem manager and partition packing code to do arbitrary sizes rather than whole pages.