Fixed FindNearestPoint() and MoveAlongSurface() for angel script
Update Navigation.h
Added follow path function. RecalculatePath()is no longer used but kept anyway.
Added follow path function. RecalculatePath()is no longer used but kept anyway.
Added follow path function. RecalculatePath()is no longer used but kept anyway.
Update Sample.h
Extended Sample with ability to set window title and icon and take screenshots
Extended Sample with ability to set window title and icon and take screenshots
Extended Sample with ability to set window title and icon and take screenshots
Convert the Navigation sample to move the Jack character from current position to new target. Shift + LMB to teleport.
Convert Image back to spaces instead of tabs. Ensure that the file path is in native format before saving using STB / JO.
Sanitate screenshot name in the samples to ensure saving it succeeds. Prepend the executable path properly. Flip image in OpenGL Graphics::TakeScreenShot() instead of having the user to do it.
Fix Jack looking in weird direction if teleporting to above or below.
Fixed taking windowed multisampled screenshots on Direct3D9.
Added Development Base. This sets Debug Information for Debug Builds to /C7 and none on Release Builds. Modifies the install settings and ignore flag as well.
Modified Sound to provide its own unique category for UI sounds
Set Texture and Material Quality / AF parameters during startup from Engine Parameters.