Removed Box2D 2.2.1, and replaced it with Box2D 2.3.0. Changes to b2World and MOAIBox2DBody to support Box2D 2.3.0.
Merge pull request #875 from fivevolthigh/fvh-box2d-contrib

Removed Box2D 2.2.1, and replaced it with Box2D 2.3.0. Changes to b2Worl...
The switch to the Box2D 2.3.0
Add MOAI_HTTP_CLIENT.
Added accessor.
Add propList function to MOAIPartition.
Merge pull request #876 from moai/feature-getters

Feature getters
Added additional 'wake' parameters from Box 2.3.0 to various force applying functions.
Expose Box2D 2.3.0 'motor joint' to MOAI. See Box2D 2.3.0 Testbed 'motorJoint.h' for details.
For Box2D 2.3.0, added 'wake' parameters to various MOAIBox2DBody force applying functions.
Merge pull request #878 from fivevolthigh/fvh-box2d-add

Fivevolthigh Box2D 2.3.0 Additions
Update ReadMe.
Merge branch '1.5-development' of https://github.com/moai/moai-dev into 1.5-development
An example that shows the Box2D 2.3.0 MotorJoint at work. Click the mouse to move the prop. The Box2D MotorJoint will return the prop to the starting position over time.
Removed irrelevant constant.
Merge pull request #880 from fivevolthigh/fvh-box2d-motorJoint-sample

Box2D 2.3.0 MOAIBox2DMotorJoint example
Fix MOAI zip file reading with 64bit systems, as well as small (< 256b) zip files.
Update ZLVfsZipArchive.h
Merge branch 'master' into 1.5-development

Conflicts:
	README.md
change the ifdefs to match the ones above which define the audio sources. stops build failing on sdl windows