Fixed occasional blackscreen when killed in exploding vehicle (#154)
Fixed missions completing instantaneously on rare occasions
Slightly increased plane collision damage
due to some planes not exploding when crashing nose-down
Modified lootspawner to use net IDs instead of positions
Modified some R3F strings
Fixed issues with fn_boundingBoxReal
Fixed store desks being sometimes knocked away from position
Fixed injury message sometimes showing after death message
Fixed selling confirmation not always closing on death
Fixed typo in push vehicle action condition
Minor optimizations with revive actions
Fixed minor issue with store markers
Added remote explosive removal within 100m of stores
Moved store object purchase timeout deletion to server
Fixed vehstore UAVs not linking to terminal if you already have one
Fixed minor issue in spawnAction.sqf
Fixed "position reset" message when using iniDB_deleteSection
Added saving of ammo/fuel/repair cargo for saved objects
Fixed vehicle store purchases sometimes being cancelled by antihack
Fixed visual glitch showing too many bombs on some CAS planes