Create variables for time, ID
Refactor changes made in fe1e16c
Add local server and remote server

This commit adds a local server and a remote server. The local server receives
data such as results of levels and time spent in the game and editor, and
sends them to the remote server. The remote server currently only prints out
the received data to stdout. The editor does not send the time spent in the
editor to the local server yet.
Redo the first map
Merge branch 'socket' of github.com:NigoroJr/verilog_town into socket
The photoshop file to create the first map
Add the credits page
Send the data to server
Add credits page
Remove unnecessary server-client-related class/method
Remove unnecessary server-client-related class/method
Merge branch 'socket' of github.com:NigoroJr/verilog_town into socket
Remove unnecessary server-client-related class/method
Merge branch 'socket' of github.com:NigoroJr/verilog_town into socket
Remove unnecessary server-client-related class/method
Merge branch 'socket' of github.com:NigoroJr/verilog_town into socket
Fix the issues with verilogeditor
Reset highscores for all levels
Fix bug where incorrect type is exported for three-way intersections

This is caused by incorrect match of regex.
Fix bug where matching round bracket is missing in regex

This bug is introduced in 88a97bb.