added water wave shaders
fixed water material
added files for game pack
removed modulo operator and hard coded it!
updated boost include for windows/linux
simplified tree
added gui directuin input
fixed
fixes for android
added shader for glsles
simplified tree mesh
added general touch buttons
direction input now inhereits touch button
created default collisipn shape for entrances
updates in map and simplified some meshes
added stone pile
implemented running of character, bouncing missing at obstacle
added function to check if character is stuck
added run damage to world
added repeat types for events and rupee drop, and inner object creation in cobject