localised executables updated
arguments transmitted to the game executable
Merge branch 'localised-executables-update'
default map added in the config
action added in the menu to define the current map as the default one for the engine
action plugged
information displayed if the map is not yet exported
comment added
a custom action can now be executed when the map is exported
now the set as default exports the map if it is not and directly create the symlink
po files updated

po files updated

po files updated
export path changed
Merge branch 'default-map'
method added to get a row in the species list
method added to populate the species form with a row
edit feature added for the species, when a species is double clicked
condition changed
abstract process to edit entities
edit npc implemented
edit place implemented