Changed names of classes. (Class names begin with capital letters). Added physics engine.
Set up basic physic engine architecture. Added particle system.
Began work on physics engine.
Merge branch 'David_Physics_Branch'
continued updating physics engine
renamed fragment vertex and geometry shaders to standard names.
Trying very hard to get particle system working. Currently running, nothing shows up on screen.
Particle system is not quite working... at all. Particles appear on screen. Nothing else is correct. Needs extensive debugging.
Basic particle pipeline appears to be working. Needs to be cleaned up.
Merge branch 'David_Physics_Branch'
a little changes
minor changes to particlesystem.
little fixes
Merge branch 'David_Physics_Branch'