Improved documentation
Additional documentation
Initial checkin of tile translation feature
Added tests for tile translation
Altered imports to remove problem with Sphinx when using from pylab import *
Version bump
Single public function to convert transforms to itk transform strings
Moved shading correction to image_registration module
Added a function to save images to core module.  Always saves greyscale without contrast stretching the image.
Added function to save mosaic directly to .mosaic file
Renamed property to stop test frameworks from running property function as test
Workaround to use float16 when assembling images to help tamp down memory issues
Added object to map multiple sections into a single volume.
Refactored some functions to make mosaic and volume objects use the same code.
Fixed typo bug in mosaic
Renamed volume keys to SectionID from SectionNumber since one section may have many channels mapped.
Mask bits needed to be inverted to work with original ir-tools
Fixed syntax error
Remove unused class
Fixed for assemble to work when images do not have origin at 0,0
mosaic no longer moves tiles to a 0,0 origin because some mosaics map directly to volume space
Made FixedBoundingBox the standard name and removed ControlPointPointBoundingBox
Translated tile .mosaic files need to have an origin at 0,0 so assemble does not crash on a negative offset into an image.
Change FixedBounds method to a property
Merge branch 'Assemble'