Map + Team Flags + Players + Attack + Movement2.0

Players now move randomly (Random Rotations + Towards Center of LoS).
If an enemy is in range, player attacks with 33% aim dealing 1-10 base
damage each tick.
Map created with ridigbodies and collision boxes.
5 Players each team using a Controller for each player.
2 Flags are spawned with a variable Id from its team.

To be done:
Power-up spawns and stat changer.
Flag capture points.
...