Fixed Wave Race and Star Wars - Shadows of the Empire

Wave Race had the instruction, JR    S8  at address 0xFFC. So it needed to be accounted for, in the CompilerRSPBlock function.
Fixed SW and VMRG.

This fixes several games in LLE graphics. Super Smash Bros, Mario Party 1, Kirby, F-ZERO, etc.
Also commented out the breakpoint in LH, due to it being triggered in WaveRace.
Merge pull request #1 from AIO--/master

Accuracy improvements to RSP recompiler