Echoes from the Past description correctly displays temporal damage bonus


git-svn-id: http://svn.net-core.org/repos/t-engine4@6632 51575b47-30f0-44d4-a5cc-537603b46e54
Naga and Fearscape portals will always popup when walked/rushed/teleported/... on


git-svn-id: http://svn.net-core.org/repos/t-engine4@6633 51575b47-30f0-44d4-a5cc-537603b46e54
Dreamscape can not happen on random bosses


git-svn-id: http://svn.net-core.org/repos/t-engine4@6634 51575b47-30f0-44d4-a5cc-537603b46e54
bump to 102

Addons will stay active if the game's patch version is over the required one. So addons for 1.0.1 will work on 1.0.2 (but would not on 1.1.0)


git-svn-id: http://svn.net-core.org/repos/t-engine4@6635 51575b47-30f0-44d4-a5cc-537603b46e54
Maelstrom will not destroy the stairs from killing the assassin lord


git-svn-id: http://svn.net-core.org/repos/t-engine4@6636 51575b47-30f0-44d4-a5cc-537603b46e54
Breeding pits reduced to entrance + 2 levels


git-svn-id: http://svn.net-core.org/repos/t-engine4@6637 51575b47-30f0-44d4-a5cc-537603b46e54
Psi-wielding a twohanded weapon does not prevent dual-wielding


git-svn-id: http://svn.net-core.org/repos/t-engine4@6638 51575b47-30f0-44d4-a5cc-537603b46e54
Damage Affinity is displayed on charsheet


git-svn-id: http://svn.net-core.org/repos/t-engine4@6639 51575b47-30f0-44d4-a5cc-537603b46e54
The rhaloren camp is sometimes partly overground


git-svn-id: http://svn.net-core.org/repos/t-engine4@6640 51575b47-30f0-44d4-a5cc-537603b46e54
Walls will not look weird when near trees
Doors will not look weird when near trees


git-svn-id: http://svn.net-core.org/repos/t-engine4@6641 51575b47-30f0-44d4-a5cc-537603b46e54
Sometimes the last level of Nur will be flooded by a failing barrier


git-svn-id: http://svn.net-core.org/repos/t-engine4@6642 51575b47-30f0-44d4-a5cc-537603b46e54
hehe


git-svn-id: http://svn.net-core.org/repos/t-engine4@6643 51575b47-30f0-44d4-a5cc-537603b46e54
test


git-svn-id: http://svn.net-core.org/repos/t-engine4@6644 51575b47-30f0-44d4-a5cc-537603b46e54
Sometimes the Old Forest is overrun by crystals


git-svn-id: http://svn.net-core.org/repos/t-engine4@6645 51575b47-30f0-44d4-a5cc-537603b46e54
The Grand Corruptor leaves the mark of the spellblaze when you go to Zigur


git-svn-id: http://svn.net-core.org/repos/t-engine4@6646 51575b47-30f0-44d4-a5cc-537603b46e54
working .. working .. the imp is slavering for your pleasure


git-svn-id: http://svn.net-core.org/repos/t-engine4@6647 51575b47-30f0-44d4-a5cc-537603b46e54
yay thanks rexo !


git-svn-id: http://svn.net-core.org/repos/t-engine4@6648 51575b47-30f0-44d4-a5cc-537603b46e54
plop


git-svn-id: http://svn.net-core.org/repos/t-engine4@6649 51575b47-30f0-44d4-a5cc-537603b46e54
                                                            mouahaha


git-svn-id: http://svn.net-core.org/repos/t-engine4@6650 51575b47-30f0-44d4-a5cc-537603b46e54
Sometimes the Maze will have been destroyed by a quake, leaving holes in the floor leading to deeper maze levels


git-svn-id: http://svn.net-core.org/repos/t-engine4@6651 51575b47-30f0-44d4-a5cc-537603b46e54