Add Player behind the Bandit, after using the elevator.
Delete obsoleted Elevator class.
Add Elevator position back to the minimap.
Move, simplify some calcs.
Move body postures to separate file.
Uncomment, replace decision logic.
Randomize level bonuses.
Give a default chance rate, lower than then previous default, and restrict bonuses on floors with chasing planes.
Fix enemies spritesheet.
Introducing FloorManager.
Removing stray declaration.
Prize and penalizing the player.
Fix title sprites positioning.