ode: remove transform geometries

These are deprecated in new ODE versions.
Merge branch 'dev/new-ode'

* dev/new-ode:
  ode: remove transform geometries
gles: plumb view matrices to all drawers
gles: plumb through a model matrix
gles: add a shader program helper class
screen: expose brightness
letter: port to opengles-compatible calls
screen: port to opengles-compatible calls
actor: add a close method to actors
starparticle: port to opengles-compatible calls
connectedparticle: port to opengles-compatible calls
field: port to opengles-compatible calls
field: port logo to opengles-compatible calls
eyeshape: port to opengles-compatible calls
centershape: port to opengles-compatible calls
field: port overlay to opengles-compatible calls
linepoint: return a vector from calcTranslatedPos
displaylist: remove unused class
screen: load GL using the abstraction
odeactor: remove OpenGL dependency