add demoscene playground
add notes
implement blur and glow effects
update samples
Implement scanlines effect.
remove unnecessary imports
scanlines low color parameter to make it smoother
add saveMesh utility
Merge branch 'master' of https://github.com/csabahruska/lc-dsl
Utility to build vecs from smallers vecs.
Add vignetting effect.
Add test volume with point sprites.
add gamma correction, a yet useless raymarching and some basic swizzling
Images for volume point sprite test.
Merge remote-tracking branch 'refs/remotes/origin/master'
Merge remote-tracking branch 'refs/remotes/origin/master'
Merge postprocess passes in testPointSprite.
update raymarch sample, now it works
add testRayMarch
adjust samples
port some effects from shadertoy