Fix three.js SceneLoader to avoid double slashes - breaks with S3
Initial json scene support
Remove try-catch debug aid (obsoleted by better debug-on-exception
in new Chrome)
Remove some long-disabled camera code
Remove some unused debug code
Move attributeValues function next to its sole user
Merge remote-tracking branch 'rex-wt/dev' into cleanups
ThreeView: fold degToRad() into tundraToThreeEuler()
Merge pull request #23 from playsign/cleanups

Some view cleanups
Merge remote-tracking branch 'rex-wt/dev' into zonk
- Fix up SceneParser angle conversion (was broken in merge)

- Delete obsolete ref to nonexistent script include in example
Mesh parser now removes "local://" keyword from asset ref, since JSONLoader don't understand Tundra asset references.
Merge branch 'dev' into AnimationController

Conflicts:
	src/view/ThreeView.js
Add component removed signal to view
Three.scene refactor

-Move three.scene creation from app.js to threeview.js
-Add createScene() to threeview.js
Merge pull request #27 from playsign/jsonscene

Support loading Three.js scene format
ThreeView now release mesh geometry when EC_Mesh is removed from the entity.
Merge pull request #28 from playsign/sceneRefactor

Three.scene refactor
Merge branch 'dev' into AnimationController

Conflicts:
	src/view/ThreeView.js
Fixed syntax error.