Adding sensible defaults to drawing
Clamping screen coordinates to scale visually
Fixing lint issue
Actually swapping out the polygon. Its not showing...
Getting toggles to look nice
Adding a method for turning an fem geometry into a mesh
Merge branch 'develop' into feature/transferPolygonTo3D
Fixing a bug in the smoother
Adding a default Polygon setup
Using the triangulated polygon
Using wireframe mesh for now
Adding a densifier class to help the mesh generation
Adding the new filter into the polygon builder
Merge branch 'feature/transferPolygonTo3D' into develop