recolor crawling and soldier
recolor scientist
recolor survivor
Tentacle upgrade

These implement the leg tentacles as Logrin requested, and adds a damage
upgrade to the tentacle attacks.  Both are post-Threshold for
Cephalopod.
Digestive foundations

If you're gonna bite off a hunk of zed and swallow it, helps to be able
to eat poisonous food.
Footgear check

As NaturesWitness requested.
Start with Albino

As requested on the forums:
http://smf.cataclysmdda.com/index.php?topic=5036.0

This makes Albino available at start, nerfs it to Pain rather than HP
damage, and includes protective gear folks can wear to prevent problems.

Later mutation does HP damage along with pain.
Tweak effects

Albino's not so bad--but again, you're wearing heavy gear or taking the
effects, and I bumped the incidence to 1/10 from 1/20...
update overmap::display_notes to use overmapbuffer

update code that adds AUTO-notes on vertical movement to use overmapbuffer
Basic gear.
Fishing code framework
Fixes a lot of weird spellings, grammar errors, and confusing diction in tools.json.
Fish, fishing code, fish meat.
Fillet of fish added to fish mutagen crafting.
Odds adjustement
Added blinky, cleaned up descriptiong
update overmap::find_note to use overmapbuffer

update overmap::draw to use only global coordiantes and be static

update overmap::draw_overmap to return abslute coordinates
Fixes corndog duplication.
Resolves an issue where fish corpses would be pre-rotten
Tweaking of World menu