boilwer plate, pass in params to allow limits on slowmo query
use bower, use single template
set up a basic grid
write basic interface api for toggling blocks and units
remembered how shitty bower was
use q
use stylus
add masks and companion styles
use livereload
make masks lineup perfectly
abandon awesome routes
spray random colors for debug mode
organize... rename
generate grid
svgs trigger a livereload, making it easier to debug placement
make waterfall
write waterfall transition, mess with toggle units
write wipe
write blowout procedure
whoops