Cell startup, Ranking, ordening

- Starting work on Cells
- Map class has an actual use now
- Basics classes take the map file as a ptr for parsing
- Implemented Ranking section
- Implemented prototype feature of removing names from respective types
and put 'em back through the backup file
- Moved a lot of classes into folders for orderning
- Map file is kept locally, not in INIManager anymore
- Fallback map is constructed via a copy constructor, kept locally too
- Triggers, local variables and Tags can be set as global, too (for
GameMode stuff)
- Added helper variables to DigestClass so it doesn't constantly have to
recalculate all checksums