Removing debug temporary generated image.
Speed up mouse movement
Add another opponent box for redundancy, remove unused defines, change how
DECKS_TO_USE works to a list of decks to use rather than an up to list
Updating game logic and optimizing for operational speed.  Removing debug
logs.  Pre calculating the sigs of the state images to speed up
comparisons.  Using optimized screen_cap instead of saving and loading the
image with screen_save and screen_load.
Adding calc_emd_pre_calculated_src2 to speed up image comparisons.  Use
get_sigs which uses pre_calculate sig to get the data.  Use
color_range_reduced_mids for everything now, not using color_range_mids so
it is deleted.
Remove state from logged game info. Update play logic and timings.