Logic for send invitations to random opponents type games when they are created. Validates and doesnt send to the creator or those already invited.
Accept and reject invitation finished on server side. Both tested by browser, not real client.
Final implementation
full invitation workflow working
Merge pull request #15 from sebastianamaro/sendInvitations

Send invitations
Logic for send invitations to random opponents type games when they are created. Validates and doesnt send to the creator or those already invited.
Accept and reject invitation finished on server side. Both tested by browser, not real client.
Ready on server side. Will send name of the player who stopped in a 'player' attribute.
Notifications for stop round now receive a player name and show it on the alert. Both server and client side implemented.
Merge pull request #14 from sebastianamaro/fixSendNameOfStopPlayer

Fix send name of stop player
facebook integration and login
facebook login and user stored in mongo
player saved on game creation
facebook authentication fully integrated with the app
Merge pull request #16 from sebastianamaro/facebookLogin

facebook integration and login
Fix to save games on player on accept invitation
fix for regid
the complete player is saved in the line. The game result is correctly shown
Merge pull request #17 from sebastianamaro/bugFix-SaveFullPlayerInLine

the complete player is saved in the line. The game result is correctly s...
text on Viewgamestatus changed to black