Fixed offsets of bubbles and hero's action spot
Added tools folder, readme for map converter
Added package.json, gitignore
First steps at writing meta data extractor
Parsing bossEntity and musicId now
Starting room parsing
Partial parsing of tile/attrs
Parsing camera bounds; stubbed other layer parsing
Enemy extraction partially working
Start work for pipelining directory of files to single map
Got conversion working. It's ugly, but it works.
Fixed tileset problem
Merge pull request #208 from zackthehuman/master

Working on Tiled integration