Removed accidental d3d11 project.
allows for nanovg_gl prototypes to be declared simultaneously for multiple backends
Merge pull request #124 from andrewcorrigan/master

allows for nanovg_gl prototypes to be declared simultaneously
Auto detect and resize text atlas texture.
Merge pull request #123 from starwing/master

Auto detect and resize text altas texture.
update upstream stb things.
Merge pull request #125 from starwing/master

update upstream stb things.
Fix for issue #127

- set stb_image flags so that it loads correct data in iPhone
only specifies precision for fragment shader, vertex shader defaults to highp as per gles2/gles3 spec
spaces --> tabs
spaces --> tabs
Merged font texture creationg conflict.
Merge branch 'cmaughan-nanovg_master'
Merge pull request #129 from andrewcorrigan/master

only specify precision for fragment shader
Typedef'd structs.

- added typedefs for all structs
- fixed some compiler warnings
Changed demos to use types not structs
Started projects section

- added projects section to read me
- added processing API link (issue #135)
Added nvgIntersectScissor()

- added function to allow to combine scissor rects using intersection
Set commandx/y before the transform
This prevents commands like `nvgQuadTo` and `nvgArcTo` from double-transforming the previous point when they pass it back to `nvg__appendCommands`.
Merge pull request #138 from notlion/fix-double-transform

Set commandx/y before the transform