Added fire particles to the fireball
Removed all physics/collision detection code. Added dragon shooting a fireball animation. Made sheep burst into flame. Aesthetics and timing still need work
Fixed fireball appearing before it should bug. Fireball looks good now, I would say it's all done
something minor changed in UserInterfaceState
Merge branch 'Beta-FireParticles' into Beta

Conflicts:
	Nom Nom Numbers/Nom Nom Numbers.xcodeproj/project.pbxproj
	Nom Nom Numbers/Nom Nom Numbers.xcodeproj/project.xcworkspace/xcuserdata/mediasand.xcuserdatad/UserInterfaceState.xcuserstate
	Nom Nom Numbers/Nom Nom Numbers/Images.xcassets/StartPageBG.imageset/Contents.json
	Nom Nom Numbers/Nom Nom Numbers/MainScene.m
score animations merged
 Merging FireParticles with Beta
Merge remote-tracking branch 'origin/Beta' into Beta
Merge branch 'Beta' into Beta-TargetMode
Merging beta with fire particles
accidentally pulled not updated beta
Merge branch 'Beta' into Beta-TargetMode
working app without the animation of dragon