Selection of Controlls now working
fixes
ghost spritesheet
Ingame HUD updated to new GUISystem
Fixed fixes
Fixed lifecontrol
Added 2 new upgrades
fixed Bug with lifecontrol
Balancing: PowerUps stay longer visible, Coins are bigger and easier to collect
Performance improved
Fixed Error from gazecomponent
More new Upgrades implemented
Fixed small bug in Skilltree
some highscorestuff
More Highscore Stuff
fixed some messed up dependencies
Merge branch 'development' into testMergeBranch

Conflicts:
	PSMG_Alarm/Assets/Scene/main_menu.unity