Made ChangeSceneDialog fire ADD_SET_SCENE_ACTION.
Made PlayerView signal that it is ready after create method is run.
switch was missing break; after some cases. This lead to unwanted
fall-through.
Created Dialog that lets the user select what kind of action they want.
EditorView uses the new SelectActionTypeDialog. It will fill the grid.
Focus will be transfered to the last clicked object.
The background of the tab had the width set to the outer groups height
and the height to the outer groups width. Now corrected.
Fixing the tabs.
Made toString in Grid a bit more informative
Made it possible to give focus to the TextField in the tab.
Made grid appear at start by resizing after setting the grid.
Made sure that the story text of Scene is never null.
Fixed more things in EditorView. It is now almost back to the state of
functionality it had before refactoring.
Made PlayerView empty the grid before adding new Images to it.