Update ccng v2.lsl

Opts
Optimize out the colorList

Also corrects "glow wjite" typo
Merge refactor changes from upstream
Restore all link colors when typing finishes

primsToRecolor is now emptied whenever links are added or removed.
LINK_ROOT is now added to prims to recolor instead of checking at recolor time, though the message still spews.
Don't glow the root prim

Syntax fixes toos
Derp, plural
Plural twice
Fix bug of getting black(null) face
Restore color per face

Unsure if ALL_SIDES actually works with PRIM_COLOR for llGetLinkPrimitiveParams but it looks like it should.
Add a list of prim names to recolor

Allows the user to easily expand naming conventions.
Syntax adjustments, remove commented code

No longer change the timer to one fifth of a second instead of half of a second while typing, that shouldn't be needed
Prim names are now case sensitive.
If glowAmount is negative, glow won't be changed.
Removed resetting script bit, if the script were to run out of memory after the changes I've made, it'd only continue to overflow after being reset...
translateColor now returns the color vector

Removed 'DebugMessage("setColor received " + stringcolor);' line as it duplicated the spew from listen and during typing randomized loop would surely flood.
Update ccng v2.lsl
Properly reset colors.

Cleans up impl to avoid using strings hack, yay!

This assumes prims have at least one face, if there's a case where a prim has zero faces, the world will implode.
Update ccng v2.lsl
Mew...
Update ccng v2.lsl
Update ccng v2.lsl
Update ccng v2.lsl
Update ccng v2.lsl
Update ccng v2.lsl