Add GL debug output capability
Merge pull request #52 from scholli/develop

Develop
Use std::atomic<bool>.
Remove debug message.
removed hostname check
removed log warning
Merge branch 'feature/video3d_hostname' into develop

Conflicts:
	src/gua/scenegraph/Video3DNode.cpp
Merge pull request #40 from 4og/feature/debug_output

GL debug output in guacamole
removed debug output of ctx.id
implemented boundingbox support for video3d
Merge pull request #54 from vrsys/feature/video3d_boundingbox

Feature/video3d boundingbox
overwrite boundingbox from .ks-file
implemented boundingbox uniform for reconstruction
Merge pull request #55 from vrsys/feature/video3d_boundingbox_uniform

Feature/video3d boundingbox uniform
fixed bug in geometry shader, clipping of large triangles now in object space
Merge pull request #56 from vrsys/feature/video3d_oculus_fix

fixed bug in geometry shader, clipping of large triangles now in object ...
Version bump.
Merge branch 'release/v0.8.6' into develop
Add GUACAMOLE_ENABLE_PHYSICS option.
Optionally compile physics.