Tweaked a bunch of output shit during AnnoQuest.
Gave GrayPrime some genitals so mf() will function appropriately.
Tweaked a LOT of new lines in anno quest combat functions.
Tweaked the Nova elevator I added to have a slightly more sensible interface to move around the floors.

Changed the combatMainMenu output calls so that it can re-display the monster status. What you're fighting will show up after opening and backing out of the tease menu now.