SceneObject Changes
Added a virtual function, getRelativeOrientation(), to get the relative position and rotation of an attached object from the shape it's attached to.
Added a virtual function, flagAttachedUpdate(), so an attachable object can be notified that a local control object needs updated.
Player Changes
Changed setDeltaRot to setDeltas so delta.pos and delta.rot can be fully set.
Added read/write packet data functions for handling local control object synchronization with the server object when attached.
WalkableShape Changes
Improved rotation interpolation for the control object on remote connections.