canAutoItemCheck=True inherited from AListPatcher
TODO: MI for UpdateReferences
Merge branch 'utumno-more-MI' into dev

Adds some more MI in the C/P patchers to avoid code duplication
layout
[layout]Base classes
[layout]"RecordGroups.py" - module name must be lowercase ofc
AListPatcher moved to base patchers
AMultiTweaker moved to base patchers + base.py:licence and doc draft
AAliasesPatcher moved to base patchers

Now bosh does not import _Abstract_Patcher
Warn + wrapping in base.py
Fix import errors - and running across game detection problems

Last one:

Error! Unable to start Wrye Bash.

Please ensure Wrye Bash is correctly installed.

Traceback (most recent call last):
  File "bash\bash.py", line 454, in main
    import bosh
  File "Wrye Bash Launcher.pyw", line 63, in load_module
    mod = imp.load_source(fullname,filename+ext,fp)
  File "bash\bosh.py", line 69, in <module>
    from game.oblivion.RecordGroups import MobWorlds, MobDials, MobICells, \
ImportError: No module named RecordGroups

Well turns out that game/oblivion.py and game/oblivion was confusing python
which spit out the quite unhelpful "No module named RecordGroups"

Moving oblivion.py to game/oblivion/ completely ruins the game detection
algorithm though
[TMP] rearranging modules so Bash launches

See: fc37bf6c98255c6b0c15de0989505df0ceb0748c
This is solution 1
Imports + modInfos was None (performance ?) - C/P patch builds
AMultiTweakItem in base.py
modInfos again and some wrapping
Couple of import fixes - WARN: PyCharm erroneously flags some imports
RIP: assorted tweaks (WON'T RUN)
modInfos, _ from cint and all that...
Wrapping - oh my god
Deleted comments that belong to super method (> 79 chars)