Visible Equipment Stats, Active PE / AE / RE descriptions, Object Attributes, Resistances Rewrite

All weapons, armor, and rings will now, in their description, list their properties. These properties are generated at the moment that the player looks. If the stats change, subsequent looks will show the proper stats. 

- Armor
- Defense
- Offense
- Resistances
- Base damage
- Conditional base damage (specials like neru arrows shattering)
- Damage & conditional damage with owner's stats (if you have 50 might
you will see 25% higher damage listed)
- Attack types (mundane vs enchanted, thrust, slash etc)
- Spell types (holy, unholy, etc)
- Range
- Durability

EXAMPLES:
Battle bow with nerudite arrows, 99% fire/arch, 70 aim (conditional is the damage done when a nerudite arrow shatters - if it was silver arrows, conditional would be damage done to undead):

Expertly carved for power, this bow gives you the envious advantage of a stronger attack at a sacrifice of accuracy at long ranges.  You should only use this bow at closer ranges.

This battle bow is in flawless condition. (612/612)

This item has the following properties:

17 range
4-8 base damage
12-18 damage in owner's hands
5-10 conditional base damage
14-21 conditional damage in owner's hands
Deals nerudite damage
Deals mundane damage
Deals pierce damage

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Plate armor:

Formed from solid sheets of hardened steel, this armor offers protection from all but the most ferocious assault.  It bears the mark of Fehr'loi Qan, a sign of fine workmanship and first rate materials.

This plate armor is without blemish or flaw. (550/550)

This item has the following properties:

6 armor
-200 defense rating
-10% fire resistance
-15% shock resistance

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Gauntlets:

These polished steel gauntlets offer protection for hands and forearms allowing you to strike with greater confidence and force.

These gauntlets shine with the glint of perfection. (413/413)

This item has the following properties:

20 offense rating bonus
15 defense rating
1 melee damage bonus

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Magic spirit helm:
Finely crafted and ornate in its design, this impressive looking piece of headgear is eerily cold to the touch.  The Duke commissioned Fehr'loi Qan with the aid of Priestess Qerti'nya to create these helmets specifically for winners of officially sanctioned tournaments.

This magic spirit helmet is in flawless condition. (600/600)

This item has the following properties:

1 armor
25 defense rating
15% magic resistance


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**ALSO**

You can now click your PEs and see the effect they're having on you.
Clicking the spell in your list will also inform you if you have that
enchantment at the time. Examples:

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SCHOOL : Qor          LEVEL : 2

Your body is possessed by the spirit of the warrior Kara'hol for a brief period, enhancing the ferocity of your attacks.  When the spirit departs, your body is temporarily paralyzed from shock.  Requires the sacrifice of a few entroot berries to cast.

Your current Kara'hol's curse enchantment adds 298 offense and 1-5 attack damage. When it expires, it will paralyze you for 14833 milliseconds.

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SCHOOL : Kraanan          LEVEL : 2

Invokes Kraanan's blessing, increasing the accuracy and damage of attacks.  Requires mushrooms and sapphires to cast.

Your current bless enchantment adds 99 offense and 0-3 attack damage.

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SCHOOL : Qor          LEVEL : 2

Burns the target with the force of a powerful acid, penetrating armor, clothing, and flesh.  Requires entroot berries.

Your current acid touch enchantment will deal 9-15 base acid damage.

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SCHOOL : Faren          LEVEL : 2

Infuses your body with cool magical energy which reduces damage from fire attacks for several minutes.  Requires mushrooms and red mushrooms.

Your current withstand fire enchantment adds 74% fire resistance.

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**ALSO**

Resistances have been rewritten to avoid any possibility of bugs, and to allow more creative active resistance use.

Object attributes have been created as a tool for further types of content. Examples (NOT in game) include armor procs, weapon procs, socketed armor, and insertable gems, but object attributes can really do anything.