Merge pull request #248 from virtual-world-framework/mars-game-staging

Mars game staging
Adds in consistent events (always passing instance handle) for starting and stopping sounds in the sound driver. Adds functionality for hasSubtitle and getSubtitle by passing an instanceHandle.
Fix sound event instance handle soundNames
Simplify subtitle functionality
Merge pull request #252 from virtual-world-framework/subtitle-functionality

Subtitle functionality
Change reference to "this.nodes" to "this.state.nodes"
Remove deletedNode function from mil-sym view driver (taken care of in model)
Merge pull request #249 from virtual-world-framework/branch/mil-sym-bug-fix

Change reference to "this.nodes" to "this.state.nodes"
Add the script that starts the build process on the Windows build server
Remove password from public build script
Move StartVWFBuild.bat to support/deployment/StartVWFBuild.bat
Remove final "password-included" line from StartVWFBuild.bat
Merge pull request #250 from virtual-world-framework/branch/install-script

Add the script that starts the build process on the Windows build server
Refactor the way we handle queueing in the sound driver.  There's more work to be done, but this is a start.
Made blockly toolbox load synchronous
Merge pull request #255 from virtual-world-framework/branch/fix-xml-load-error

Made blockly toolbox load synchronous
Fixed fencepost error in blockly model causing parameters not to pass in vwf.callMethod
Makes a fix to the blockly model to allow for parameters to be passed with vwf.callMethod
Merge pull request #256 from virtual-world-framework/blockly-driver-fix

Blockly driver fix
- Continued refactoring of the sound driver.