PRINCE: option_text.h update
PRINCE: hotspot() update - proper exam text, German letters fix
PRINCE: printAt() update for German letters
PRINCE: checkOptions() implementation
PRINCE: Options menu outside of inventory
PRINCE: Voices for inventory exam texts
PRINCE: Cursor fix for inventory - check if voice is playing
PRINCE: RMB - blocked while playing voice. Canceling voice with LMB
PRINCE: Rects constructors - update
PRINCE: Beginning of makeInvCursor and dialog functions
PRINCE: O_INITDIALOG(), O_SHOWDIALOGBOX() update
PRINCE: Dialog frame drawing
PRINCE: Dialog box texts drawing and highlighting
PRINCE: Fix for longer lines in dialog box
PRINCE: Hero talking - dialog option choosing
PRINCE: showTexts(), talkHero() update
PRINCE: Dialog box update; LMB outside of inventory beginning
PRINCE: moveSet - names change
PRINCE: scanMobEvents()
PRINCE: Inventory LMB update, VariaTxt::getString fix