nieuwe pop
Nieuwe char met walking anim
jungle tileset
Merge remote-tracking branch 'origin/GuusBranche'
grote schoonmaak + updated prefabs players
Jungle tiles nu in 10x10
Jungle scene added
jungle fix + new resolution
Added Fireballs

The wizard now shoots a fireball.
Map size adjusted, camera auto scaling and sprite material added to tint player sprites and snap pixels to pixels
Jungle tiles v0.3
Merge branch 'master' of https://github.com/GuBaDa/SuperGreatGame

Conflicts:
	Assets/-tk2d.asset
	Assets/Scenes/TileMap3.unity
	Assets/TileMapData/tileMapData.asset
	Assets/TileMapData/tileMapEditorData.asset
Jungle v0.3
jungle + camera update
Improved playerscript

Still some buggy behavior sometimes when the character jumps up against
walls. But no more sticking to walls/stuck on corners/not being able to
jump when you should.
Avatar Selection scene
commit fix?
test scene
dust animation added
commit fix