Making them talk and reply (test version)
Can talk to specific slimes
Faces and refactoring
Stay command (untested)
Added slime scanner
Much less nutrition consumed, but they actually use it to grow
Made mutation chance random between 25 and 35
Slime core reactions use 1 unit of reagent
Code cleanups
Removed debug stuff
Added slime scanner to smartfridge
ALMOST FORGOT
Fix for them having a frozen face upon death
Two small fixes
Why the hell not
Fixes, part 1
Merge branch 'master' into slimes

Conflicts:
	code/modules/mob/living/carbon/metroid/metroid.dm
Part 2
Hopefully last change
Merge pull request #3615 from Kelenius/slimes

Slimes