New clone added
Spider-man: the Videogame (Japan) [ShouTime]

also fixed filename of previous dumps (EPR-14280 shoud be IC7, not IC6)

git-svn-id: svn://dspnet.fr/mame/trunk@27533 749742ba-7341-0410-aadc-df50b521781e
New clone added
Racing Beat (Japan) [ShouTime]

git-svn-id: svn://dspnet.fr/mame/trunk@27534 749742ba-7341-0410-aadc-df50b521781e
redumped 317-0024 (FD1089B) used by Time Scanner [Charles MacDonald, ShouTime]

git-svn-id: svn://dspnet.fr/mame/trunk@27535 749742ba-7341-0410-aadc-df50b521781e
cleanups (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@27536 749742ba-7341-0410-aadc-df50b521781e
small cleanup (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@27537 749742ba-7341-0410-aadc-df50b521781e
Changed how NULL callbacks are specified on win_draw_callbacks

git-svn-id: svn://dspnet.fr/mame/trunk@27538 749742ba-7341-0410-aadc-df50b521781e
All MAME <-> Netlist interfacing is now done in the machine device driver. This 
a) ensures, that the interface logic is in one place and easy to understand
b) ensures, that netlists represent the hardware and not what has to be done
   to hook the hardware up in MAME.
   
The interface part is considered to be relatively stable. Consequently, enabled netlist audio filtering in 1942.


git-svn-id: svn://dspnet.fr/mame/trunk@27542 749742ba-7341-0410-aadc-df50b521781e
(MESS) gl4000: fixed screen size. (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@27543 749742ba-7341-0410-aadc-df50b521781e
(MESS) apple3: extended addressing applies to all $x1 opcodes.  SOS apps now start up.  [R. Belmont]



git-svn-id: svn://dspnet.fr/mame/trunk@27544 749742ba-7341-0410-aadc-df50b521781e
twincobr.c: fix flipscreen after core changes, cleanups [Alex Jackson]

git-svn-id: svn://dspnet.fr/mame/trunk@27545 749742ba-7341-0410-aadc-df50b521781e
(MESS) nes_mmc5: * hacked around the limitations of our PPU code, so to support the 
different CHR registers
* improved PRG-RAM handling
* first attempt to add split screen mode, still broken
no whatsnew

the hack only deals with the way MMC-5 monitors PPU activity, not with the actual effect. when
I get to the point of completing my not-yet-abandoned PPU rewrite, the new calls in ppu2c0x.h
will go away...

git-svn-id: svn://dspnet.fr/mame/trunk@27546 749742ba-7341-0410-aadc-df50b521781e
(MESS) nes_mmc5: misc wip [Fabio Priuli]
* hacked around the limitations of our PPU code, so to support the different CHR registers
* implemented Extended Attribute Mode (Ex1)
* improved PRG-RAM handling
* simplified NT-RAM handling
* first attempt to add split screen mode, still broken

out of whatsnew: this was for sake of messnew inclusion ;)

git-svn-id: svn://dspnet.fr/mame/trunk@27547 749742ba-7341-0410-aadc-df50b521781e
improved irqs

git-svn-id: svn://dspnet.fr/mame/trunk@27548 749742ba-7341-0410-aadc-df50b521781e