Validate the size framebuffer size with the szie from sceDmac
Windows: Get rid of that silly inner "display" window. Should be zero functional change.
Fix a GetPointer() in softgpu when debugging.

Should just bail without a texture bound.
Fix some spurious resets on stopping a game.
Optimize double alpha blending for 1/0 textures.

If the blend is 2*a / 1-a, and the alpha is either 1 or 0, we can still
use color doubling instead.  Fixes #3379 (Persona 2.)
Merge pull request #6072 from unknownbrackets/gpu-minor

Optimize double alpha blending for 1/0 textures
Improve error handling in scePsmfPlayerStart().
Add support for initPts in scePsmfPlayerStart().

It won't be super speedy though, could more ideally do it on the calls to
Update()...
scePsmfPlayerStart() can also rewind.
Validate and support stream params in psmfplayer.
When psmfplayer video is behind audio, skip frames.

This is what the PSP does.  Basically the audio pts drives sync.
Fix ranged mpeg memchecks, oops.
Merge pull request #6073 from unknownbrackets/psmfplayer

Cleanup psmfplayer pts/frame/audio sync, handle start parameters
Fix typo in scePsmfPlayerStart() rewind.
Add a couple more texture-related break cmds.

These prevent it from breaking too early so the preview is more likely to
be complete and viewable.
Do not specify max LOD for no-mipmap textures.

Fixes #6077, incorrect filtering with no mipmaps in Popolocrois.
This was causing it to use the mag filtering setting, even when minifying.
Increase sceUtilityLoad(unload) AvModule

I want do more research of #5993
Make the EstimateDrawingSize() simpler
Add missing lcutoff and lconv
Merge pull request #6082 from raven02/patch-55

Add missing lcutoff and lconv