|SOURCE|
[Common::Renderer::Font]
* Added GetGlyphMetrics which returns, via the second parameter, the metrics
  for a glyph associated with the requested character
* Added a glyph counter to make iterating through the array of glyphs possible
[Common::Renderer::Text]
* Added a default constructor
* Added SetFont to specify the font to use
* Render crudely renders text based on the width of the glyph being rendered
[Common::Renderer::OGL::GLVertexCacheManager]
* The desructor correctly cleans up the memory used by the elements in the
  cache list