Added new logo.  Added Tile Entity. Added model, renderer, and texture.

Known issues:
 - Cross-members in model have bad rotation angles
 - Rendering head piece of windmill causing crash, so currently disabled
Rebuilt model.

Known issues:  4 cross members of the windmill are not rendering in the
correct position, even though they follow the same size/position/angle
of the others!
Fixed windmill model.  Set resistance & hardness of windmill block.
Added proxies.  Added new icon (not used yet).
Added block bounds.  Adjusted model to the left one block.
Added "render in hand" to windmill, while leaving icon in inventory
(because of size).
Changed Creative Tab icon to match new block icon.
Updated icons for recipe items.
Moved creative tabs code.  Moved tile entity registration to proxy.
Added instance value.
Created custom invetory for windmill, "pumping" slots that are similar
to furnace smelting slots, custom GUI, and custom smelting receipes
(empty bucket -> water bucket).
Added some ".toLowerCase"'s to fix texture problems seen in real game.
Moved water splash when pumping to middle of windmill.  Fixed
transferInSlot problem.  Animated windmill.
Scaled model in half due to clipping and right-click problems with
blocks larger than 1x1.
Adjusted particle effects.
Cleaned up code a little and added JavaDocs.
Fixed game crash caused by animation and render-in-hand.  Added info to
mcmod.info & screenshot.  Fixed version #.
Testing Result for 0.6:  Ok, but pumpSpeed is seems too fast.

Changes:
Increased pumpSpeed from 200 to 400 based on feedback from tester
Updated versions
Updated URLs
Updated Description
Increased chance that wind would change direction
Updated versions for release to v1.0