fix

fixed being to activate again if the activation was negated.
fic

fixed not being able to negate monster effects
fix

Duel.NegateAttack() now returns false when the Attacker has been changed to Defence Position.
(e.g. Swift Scarecrow vs. Mechquipped Angineer)
Merge pull request #1 from sidschingis/patch1

fix
Merge pull request #675 from sidschingis/master

fix