Scripts/Freya: Fix Lumberjacked Achieve

Closes #13435
Fixes #8166

(cherry picked from commit e0512dd4b43503d58a0334c54aed513bf24f6eff)
DB/Graveyards: Fixed wrong values in the comments for graveyards having more than 1 zone by ID
Server/Entities: Should Fix Compile Error Under GCC 4.8+

Signed-off-by: AriDEV <aridev666@gmail.com>
Merge pull request #13466 from AriDEV/6.x

Server/Entities: Should Fix Compile Error Under GCC 4.8+
Core/Entities: Updated HighGuid values
Server/Entities: Updated Item Container Sub Class & Bag Family Mask For Cooking Supplies.
Example: Portable Refrigerator (http://www.wowhead.com/item=92748)

Signed-off-by: AriDEV <aridev666@gmail.com>
DB/Misc: Zone Wide Texts
Merge pull request #13468 from AriDEV/6.x

Server/Entities: Updated Item Container Sub Class & Bag Family Mask For ...
Core: Fix warnings, mostly wrong printf formatters
Core/Defines: Add CLASS_MONK to CLASSMASK_ALL_PLAYABLE

Closes #13469
Thanks @Noffear
Core: Even more warning fixes
SQL: Revert changes to dev/world_database.sql

This file should only be updated in TDB releases.
Fixes Travis 'build'
Tools/connection_patcher: remove c# code, add c++ code with minor modification, move to tools, integrate into cmake

note: no longer downloads nonexistent modules
note: now throws on not finding patterns
new dependency: boost.filesystem

Closes #13471
DB/Misc: Short John Mithril / Arena Treasure Chest

Since I used a sniff from 4.1.0 after finding out Gurubashi arena is unchanged since 3.3.5 and spawn positions are still the same.
Merge pull request #13440 from Rochet2/ahbot

Core/AH: AHBot related fixes

(cherry picked from commit 248847290ae11478d51decdc605691311dc934c5)
Scripts/Ulduar: Fix Kologarn's arms being despawned before they're used to access the rubble spawning triggers

(cherry picked from commit 4c93ac74da81eeb5af27320777b64d347050f8e2)
Scripts/Ulduar: Fix Ignis' golems not shattering in 25m

Closes #10519

(cherry picked from commit 60493b3057034833dc24674d688eae9bf3d77505)
Tools/Patcher: Added pattern & patch for portal to all build configurations
connection_patcher: use user readable characters for '.logon.battle.net' pattern