Added .git stuff
Updated git attributes, and some text files.

Updated .git attributes file, to do list, credits, and deleted the
useless savedcode file
Updated DECORATE constants, Entity actors

Added additional weapons to the constant list, and created a common
entity class that Marine_Base and Enemy_Base inherit from, as well as
updating Entity_Head.
Added Imp Sprites

Added 3 alternate death animations for the Imp, Sprites are listed in
Credits.txt.
Added demon gib sprites

See Credits.txt
Small Weapon bugfixes and updates

Added Reload.Click to most weapons, Made and organized a few more states
in the base classes.
Update to use Entity_Base

Makes universal changes easier
Enemy updates

Demon now uses gib states, assorted minor code fixes
Debugging Codes

Re-implemented the AddLevel debug code, and defined them nicer in
KEYCONF
Massive Pistol Update

Adding ability to fire each pistol independently when 2 are equipped.
Decorate Include update

Figured this needed to happen
Assault Rifle addition

See Credits.txt