Added Header files for Initial Classes

Character, Game Controller, MapRead
When we design, be sure to provide a test driver for the class you work
on, testing all functionality. Expand this as you code new things.
Added file of what the controller class needs.

Please check out development\controller class.txt
This will update everybody regarding class design.
Please have psuedocode for your classes by Tuesday, and unless anybody
cannot meet after class, we will discuss things after Tuesday's class.
Ideally, we want to be coding by Wednesday.
Update Layout
Tasks for Jacob Daniel

I made a list of a few jobs that we could use in the project.  I tried
to think of simple ones, so we would have less work.
Nothing Important
Revert "Nothing Important"

This reverts commit 3229d9e336553cd4705156780d36ad26130a66b2.
Updated Daniel Tasks

See updated task file.
Added Web Link to give a visual how git hub should be used
Uploaded Adam's Character Idea

Moved to correct branch.
Reviewed Character Suggestions

Reviewed Character suggestions, left notes for Jacob and Adam so they
can begin design and coding this class. Do you feel you can have this
done no later than Saturday?
Function Ideas for Classes

Some ideas on how to implement functions for different classes.
Added Map Class Design File

Included are detailed notes regarding the design of the Map Class.

Please read this and comment at the end with any suggestions to improve
the design, any questions, or just to confirm that you've read this.
Initial Character Design

My character class so far.
More Character Design Stuff

Added more to my character class.  I made a few comments about some
problems I'm encountering too.
Feedback for Character Class
Moved Character Discussion Into Appropriate File

Moved to Development file
Character Class Changes

Just a few tweaks to the character class.
More Character Class Stuff

Made a few changes to character class
Moving code to correct spot
Reviewed Character Class Code, Added Notes

Awesome job Jacob, left some notes regarding style and coupling.