v0.11 Build 1110

-Fixed bug with music manager where when the game started the sounds
would double up
v0.11 Build 1111

-Replaced old code input model with new version that has texture
- Fixed bug where clicking on another inventory item while currently
inspecting one had GUI issues
- Work on code input
v0.11 Build 1112

-Put in new backgrounds from Mara
-Added new master tracks from Stewart
-Fixed bug in musicmanager where walking into an area playing the same
music still restarted the track and faded in
-Added doorswipe, using the ID card on it now also unlocks the door
-Added new sprite ordering categories and configured world for them
-Item glows now attribute the same sprite order as their parent
v0.11 Build 1113

-Stuff git didn't sync before
v0.11 Build 1114

- Changed empty inventory slot image
-Clicking on the background container now closes the inspector
-Floating items now play their drop sounds even when they start floating
v0.11 Build 1115

-Added elevator controls, now requires passcode to use
-Changed all sounds to mono as iPhone/Android speaker is mono
v0.11 Build 1116

-Added footstep sounds for Nina, synced with the actual spritesheet too
:P