Let's try that again. (Fix EnderStorage dummy class)
Add Progress bar to Crafting tree view.
Fix LP from showing Fluid inside tanks that can't be accessed and stop LP from accepting to be filled into the LP pipe on pipes that can't handle this.
This fixes LP pipes in combination with RailCraft tanks.
Fix wrong versions for proxies not being handled correctly.
Fix fluid not being drained correctly.
Fix possible NPE. Close #338.
Rewrote internal Item handling inside LP pipes.

We now have our own ItemTransportation code which uses progress percentage instead of position coordinates.
That allows the use of the partial render tick to be used to render item transportation more smoothly.
The Routing information are now stored inside an additional class which than can be linked to TravelingItems from other transportation systems such as BC or TE.
Attempt at fixing Jenkins builds.
Fix Wrapped VersionNotSupported Exception.
Fix SMP tick handling. Close #344.
Fix Pipe connections. Close #345.
Fix possible NPE.
Limit cache clear to Main and Server Thread.
Generalize the CraftingSignCreator to PipeSignCreator. Add ItemAmountPipeSign mode.

Sneak click an CraftingSignCreator to put it into ItemAmountPipeSign mode.
Fix possible NPE
Add Save button to Tree View, to save the tree as an Image.
Update zh_CN.lang
Update zh_CN.lang
Merge pull request #350 from SinusoidalC/patch-8

Update zh_CN.lang
Use fineName and equals method to identify power texture.