removed rise on click for many content panes
fixed bug (permanent quit when exit presset and restarted)
renamed user game button
added first implementation of reading a level list
added level to level_user resource group
added level list to the main menu
loading maps from level list
changed level select buttons to toggle buttons, added own layout
added level_list to android toolchain
Merge branch 'level_select' of ssh://cwick.synology.me:822/volume1/gitrepo/Mencus into mapeditor
added implementation of loading level states
applying previous level state to level select button enable/disable
added tutorial 0, updating level list when map finished (guistatistics shown), wrote file name to statistics, changed statistics to main menu button to to level selection button
reimplementet the map editor into the main menu;
changed difficulty to hard, and made the bomb throwing task easier
Merge branch 'mapeditor' into develop
added xml helper for bounding boxes
added cave passages maps
updated level list
Merge branch 'maps' into develop