added a is MT unit test
added a variable to keep track of the top left
Merge remote-tracking branch 'origin/MinMaxAI_3' into Board_1
added some unit tests to check the sanity of compiler and me
added move logic
added extra unit tests
renamed tile -> cell
merge which does not compile
renamed cell to tile and now builds
Improved the RandStatic to have variables to check the minimax output
Merge branch 'master' into alphabeta_6
isSet bugfix in EvalResult