Started work on #918
More work on HUDs
Manual merge
Potential fix for #929 / 1
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
Removed unnecessary function
Added showMouseHint/hideMouseHint which displays a left click/right click icon with text.
Made removeActionEventHandler exit if the ID is -1
Increased Clacker range to 200
Fixed teamswitch causing issues with explosives.

Moved placing over to the addAction mouse trick.
Configured M26 transmitter (M152 RAMS). Would like to make it a selectable trigger type.
Changed detonate range of -1 to ignore range setting.
Work on https://github.com/KoffeinFlummi/AGM/issues/857 by getting pos ASL when in water, also disabled simulation once first contact has occurred. Should prevent falling explosives.
Merge pull request #948 from CorruptedHeart/ClickPlaceExplosive

Explosive Improvements