some whitespace fixes
This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
fixes to chat input history: remember all inputs, don not remember duplicates
chat: fix some glitches, add /togglechat command for changing chat visibility
update changelog a little
make gear ability to speak somewhat less ironic
tweaking changelog
add feature size slider to disable list
policegirl hat
fix some nasty rendering issues reported by Nexia - thanks a lot!
password flag was the wrong way around
tomato hat
Avoid promoting violence to hedgehogs. At least once a year.
desync fix for Continental Supplies
changelog
crate hat. partly based on Hadashi's draft
display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
fix for issue 234 - the framebuffers for side-by-side and top/bottom had alpha channels. so when sprites with alpha were blended into the framebuffer it would blend the sprite pixel alpha with the fb pixel alpha
fix view limits in stereo 3d