Merge branch 'feature/overhaul' into feature/TiledMapLoader
Merge branch 'feature/TiledMapLoader' into develop
Corrected order in initialization
Engine logo in default scene is purrfect.
Returning false from Update exists the game
Merge branch 'feature/overhaul' into develop

Conflicts:
	src/Engine/DefaultScene.cpp
cleaned commit caused mess
Merge remote-tracking branch 'origin/develop' into develop
Remade engine logo and changed it to defaultscene.
Started implementing object groups. WIP.
Fix last commit
Implemented getters
Implemented objectgroup loading
Add getter for objectgroup
Implement missing getters
Fix points of a rectangle
Fixed a bug in ParticleSystem
Merge branch 'develop' of https://github.com/Team-Innis/UtH-Engine into develop
changed setting origin a bit, now should work better
changed default scene, now with awesome animations