Changes to folder layout. Added json parsing for hitboxes, hotkeys, characterName animation files. Restructured the code so characters have hitboxes in the character object. Added a damage and fighting game hitbox collision detection classes. In the process of changing animation sprite sheets to be in one long line instead of sets of 3. Added animation manager, which tells when sertan animations should trigger on a given character. Restructured the game layer file to have characters created in a simpler way when the game is first loaded