build: make D-Bus configurable
fixed: keyboard layout blank and double QWERTY.

There are 3 solutions to this issue

1) @notspiff fix to use a fallback to English with the font13 which is
not what's used elsewhere in skin
https://github.com/notspiff/xbmc-cmake/commit/8ca6d81189acb43d1d136935b5013b5f9ae5410c

2) use the Roboto fonts I was working on and no longer am, but already has
the Hebrew characters added (correctly or incorrectly idk)
http://forum.xbmc.org/showthread.php?tid=150067

3) simple, use English names, since default language is English, users
must have some degree of understanding of that and smart enough to know it.

Since I no longer work on that font , nor speak such languages I was
adding characters for and have no desire to extend it from what is done
atm

This was my solution, both simplest and avoids dealing with niggling issues.
Merge pull request #5316 from uNiversaI/layout

fixed: keyboard layout blank and double QWERTY entry
vaapi: cleanup left overs
vaapi: optimize render pipeline
vaapi: set error if no video surfaces are available
vaapi: use display connection of vaapi for xsync
[curl] log effective URL
Merge pull request #5315 from bkuhls/dbus

build: make D-Bus configurable
Merge pull request #5331 from wsnipex/curl_real_url

[curl] log effective URL
Merge pull request #5330 from FernetMenta/vaapifix

vaapi: fixes and optimizations
[input] use GetActiveWindowId() for resolving window actions for keyboard input instead of duplicating it's logic
[input] use same keymap fallback logic for touch inputs than for keyboard and joystick
[PVR][input] add special case handling and default keymaps for PVR radio in visualisation/fullscreen mode