moved maplight deletion out of RenderManager
Only create symlinks if they don't already exist
Used deletion queue in gameMap as suggested
Moved deletion queue call + minimap fixes
Added the Hammock for Adventurers.

Fixes #218

I also updated the credits file and fixed a few things there.
Merge pull request #222 from Bertram25/development

Added the Hammock for Adventurers.
More minimap tweaking
fixed colour values from last commit
minor cleanup in minimap
fixed click on minimap
fixed warning
fixed minimap click
Merge pull request #220 from oyvindln/development

Only create symlinks if they don't already exist
When a room is destroyed/selled, tile should remain claimed
fixes #221
Remove useless code blocks project file
fixes #225
Add support to allow creatures/rooms to drop objects (ie Treasuries)
With this patch :
- When you sell a tile where gold lies, the gold is turned into a treasury object (can be picked up)
- When a worker do not have a treasury to drop gold but he is full, he drops a treasury object on the ground
- If 2 treasury objects are on the same tile, they are merged
- If you drop a treasury object on a treasury, it is added to your gold
- Treasury objects can be picked up by every player but only on allied claimed tiles
#34 will be easy to do after this patch
I've seen a computer with windows xp where I couldn't connect with an emptyu string. I had to use localhost
Avoid endless loops when loading a level file where an end tag is missing
fixes #217
Wrong type used (stupid me)
Fixes due to merge conflicts