Clicking a gas mask somehow changes how will you put it on your face? Seems
unintuitive to me.

--Zsolt Hegyi


On Fri, May 9, 2014 at 4:44 PM, dannno <notifications@github.com> wrote:

> In code/modules/clothing/clothing.dm:
>
> > +			flags = initial(flags)
> > +			flags_inv = initial(flags_inv)
> > +			usr << "You push down your [src]."
> > +			src.is_flipped = 1
> > +		else
> > +			src.icon_state += "_up"
> > +			usr << "You push up your [src]."
> > +			gas_transfer_coefficient = null
> > +			permeability_coefficient = null
> > +			flags = null
> > +			flags_inv = null
> > +			src.is_flipped = 2
> > +		usr.update_inv_wear_mask()
> > +
> > +/obj/item/clothing/mask/attack_self()
> > +	togglemask()
>
> Yeah.
> Right now it's only those because those are the only sprites I have
> but it's the base for ennnddless opporrtuunnniittyy !!!~~~~
>
> —
> Reply to this email directly or view it on GitHub<https://github.com/NTStation/NTstation13/pull/535/files#r12478644>
> .
>