Mesh support added
Textures handling added. UV from OBJ reading implemented but needs improvement. New mesh added - cube with OBJ. From now on, obj must contain UV indices. tiny_obj_loader.cpp is now available but not used. Needs improvement
merged with master branch
View, Projection matrices moved to World class. Light parameters and normals introduced
example application written. Minor bugs corrected
first demo
few new model added
bugfixing
bugs fixed
Lights on
Refactoring of Mesh and World classes. Added input handle in World Class
applied new class concept to Mesh and World matrices
Merge remote-tracking branch 'origin/mesh_auto_generation' into HEAD