Reduced ranged damage multipliers
In an effort to reduce the number of turret insta kills, I've drastically cut the damage multipliers for criticals and headshots.
This will definitly need to be play tested to gauge effectiveness.
Moved the you were hit message behind a check for the selfaware trait.
Merge branch 'nerf-ranged' of https://github.com/macrosblackd/Cataclysm-DDA into macrosblackd-nerf-ranged