Refactored CREATE_ADVISOR to reduce indent and avoid stderr errors from failed recalls
Merge branch 'master' of github.com:wesnoth/wesnoth
remove unnecessary include
cleanup headers (controller_base.cpp)
Fix incorrect stringstream syntax usage
The str() function is not being used to pull data out of stringstream mgs.  This causes the build to fail when trying to apply mgs to the << operand.
bugfix: prevent host from moving idle units during idle sides turn
Fix syntax usage for stringstream line
str() function is not being used to get data out of stringstream line.  This causes the build to fail.
DiD: updated Parthyn maps with embellishments, grass, and a few general tweaks
DiD: made use of facings in all scenarios
Merge branch 'master' of github.com:wesnoth/wesnoth
DiD S10: used the hang out MAI to keep Volk at his keep instead of an ugly movement cost hack
DiD S10: face Malin to Volk once he goes to his keep, and removed delay before spawning advisor
DiD S10: 'book out of the battleground' -> 'book off the battlefield'
DiD: filter directly on role for removing book carrier overlay

Also remove overlay immediately when carrier reaches Malin's castle
Merge pull request #345 from awleffew/compile_error

Fix incorrect stringstream syntax.
scons: fix mingw32 cross-compile

Made check for PNG support in SDL always succeed for cross-compile scenarios
because it requires running a test program.
Add missing line break to log message (bug #23073)
Revert "Compress images with zopflipng."

This reverts commit 5d36e382c7919d25e987abf07c40e42e9b2e909e.

It's been found to cause all kinds of terrain glitches on Windows and
Linux. Please do not try experimental image compression alternatives
without discussing and reviewing first.
Use arrow icon buttons for the help browser instead of text buttons
hotkey handlers: split hotkey, menu impl out of play controllers