1 binding EffectSprite3D to engine
2 modify battle
Merge pull request #1 from calfjohn/master

1 binding EffectSprite3D to engine 2 modify battle
1 require "extern" in main.lua
fix Effect3d.h in native frameworks
Compile and run Mac native codes runtime
Merge pull request #2 from calfjohn/master

1 require "extern" in main.lua
Merge pull request #3 from RaoZiJian/master

Fix custom/EffectSprite3D.h and compile Mac native codes runtime
Add some auto generated Lua Codes and build native codes
Add some auto generated Lua Codes and build native codes second
Add some auto generated Lua Codes and build native codes second
remove userconf.ini
Merge pull request #4 from RaoZiJian/master

Add some auto generated Lua codes and build the Mac native run time
camera and loading