Adding debug grid
more tests
changed camera class to work with renderableobject
I THINK IT WORX
I am now pretty sure that it works
why isnt my gitignore working
maybe this will fix
ok
fixed merge
This is so weird
Fixed Collision Detection
starting terrain processor implementation
TerrainMesh Update

Now loads the picture as a mesh, and draws it - physics not yet working
for it
OH YEAH

did some work
Fixed Random Falling
Made Corrections
added rotation stuff
first commit
added camera constructor without clipping distances
updated .gitigore