move postAjax function into a new file
big rework of error handling on requests
- central point for checking for 'error: "out of date"' response from server
- in 'out of date' state, an error dialog is shown and no further requests are sent to the server
- request queue has central point for request adding - now request count is accurate, not just for COMM requests
- request error count is cleared after a period of no requests failing
map data requesting: the stock site no longer performs unlimited retries on 'error: TIMEOUT' map data tiles, so update IITC to match
split tiles that are retried into smaller requests - might help things at the server side??? no harm in it...
version check plugin - use https URLs for version check when intel loaded over https
[uniques] make sync work (hopefully)

If it doesn't work, try to delete the file "uniques[uniques]" in your Google Drive. Be sure to delete it from the trash as well.
Add tooltips for accesskeys
[mobile] small bugfix
reduce the delay before repeating a 'error: TIMEOUT' map data request
[mobile] provide method to reload IITC (and clear cache)

fixes 842
[core] tell Android to reload instead of calling location.reload() if running on IITCm

fixes 842
Avoid JS errors
[mobile] ability to clear the log (and always show debug in menu)
[mobile] improve debug view

- ListView should be significantly faster thanks to the ViewHolder pattern
- ability to remove/copy items be long-pressing them
fix small syntax error

(doesn't throw, but doesn't work either)
bugfix (IITCm crashed if an unvalid URI was given)
bump version number for new release
website update for 0.17.4 release
first pass at extracting version code from the minified javascript
still needs some work, but will get something working in the test builds for now...
version code extraction: rather than hard-coded function name, iterate through all munged (i.e. 1 or 2 letter) functions, then the munged functions within the prototype
this should, in theory, be reasonably robust against Niantic site updates.
remove references to niantic variables in their 'nemesis.' object - not available since they introduced minification