Reordered production palette according to prerequisites.
Put Minelayer.AT before Minelayer.AP
add bibs to refinery and factories
these are already fixed with the addition of isometry
Merge pull request #5998 from Mailaender/ts-bibs

Added bibs to Tiberian Sun refinery and factories
Merge pull request #5994 from deniz1a/prod_order

Reordered production palette according to prerequisites.
Remove bogus Require<>s.
Move RenderSprites and RenderSimple into Mods.RA.
WIP: Change IOrderGenerator.RenderAfterWorld to return Renderables.

TODO: yield renderables from
- PBOG (decorations)
- PortableChrono (range circle)
- ChronoshiftPower (selection box)
- IronCurtainPower (selection box)
ToLowerInvariant RenderSprites.GetImage.

Some mods (d2k) define bogus-case sequence names.
Reorganize IBodyOrientation.
Introduce actor previews for PBOG and the editor.
Account for building turret facing in actor previews.
Account for walls in actor previews.
Account for infantry in actor previews.
Add support for turrets in actor previews.
Add support for idle overlays in actor previews.
Add support for rotors in actor previews.
Add support for voxels in actor previews.
remove unneccessary build-top sequences