Added effect to camera and commented it out as to not lose the code.
Created a new GameWorld prefab without the default test map
Removed the MonoBehavior from the game world class and moved it to strictly a data class within the controller
changed name of cobble texture to something more intuitive.
modified to use new class_world
Added the ability to draw the test map
Removed mobile script in prep for creating a real mobile.
Removed the material for the proper rename
Removed gameworld prefab since it was changed to a non-monobehavior
Added character texture, not that it did anything. Finished cobble rename.
Added an attachTo() function
Modified to utilize the new camera.attachTo() function
cleanup and project save
removed World.prefab that was just a placeholder for working on the camera.
cleanup before starting on Mobiles.