Added generator for approximatly normal distributed values
Simplify the logic for getting library revision number.
Tiny fix to LuaScript.cpp
Merge pull request #177 from Mike3D/master

Tiny fix to LuaScript.cpp
Add resource existed check.
Improved and unified API for Text & Text3D: get number of Unicode characters, get width of row by index, get position of character by index, get size of character by index. Store positions & sizes in the same vector to reduce amount of dynamic memory allocations.
Fixed shader used by Text3D generated materials.
Added Lua numChars property.
Removed Exists() check when trying to load the .lua variant of a Lua script resource (after .luc was not found.) Log an info message when a Lua script is successfully loaded, similar to AngelScript.
Added scriptbindings for normal distribution generator and included the generator in the mathdefs
Travis CI: API documentation update at 2014-02-07 12:57:49 UTC.
[ci skip]
Merge remote-tracking branch 'remotes/mightycelu/normalDistr'
Tabs to spaces + other code formatting.
Added contributor credit.
Removed BlenderExporter, as it has its own repo now. Added note where it can be found.
Travis CI: API documentation update at 2014-02-07 14:34:51 UTC.
[ci skip]
Fix LuaJIT build script to add dependency files for luajit executable.

The luajit executable should now be able to generate Lua bytecode files in Bin/ directory under the project root directory or in any directory when Urho3D SDK is installed in the filesystem.
Sync at 2014-02-08 06:54:26 +0800.