CGE2: Fix eyetab initialization
CGE2: Move an unused variable in a STUB clock, initialize it (in the comment). That fixes a warning
CGE2: Fix several signed/unsigned comparisons
CGE2: Silence a warning in runCommand
Merge branch 'master' of https://github.com/scummvm/scummvm into cge2
CGE2: Fix assignments and deinitialization of _eye and _eyeTab.
MADS: Fix to properly free completed animations
MADS: Fix ending conversation with intern in scene 318
CGE2: Add detection for the WIP English translation
CRUISE: Add a safeguard to avoid a buffer overflow
MADS: Fix confiscating player's inventory when captured
CRUISE: Add safeguards to avoid a buffer overflow in linker and sound
CRUISE: Add safeguards to some more string manipulations
MADS: Change order of savegame loading to fix scene 318
MADS: Fix loading fonts used by animations
FULLPIPE: Implement MctlCompound::findClosestConnectionPoint()
CGE2: Reimplement Vga::show().
CRUISE: Add some more safeguard in opcode functions
MADS: Fix starting to talk to doctor in scene 318
CRUISE: Replace some more strcpy