Added the game modifier class to the project
Starting work on the new version of the game which will continue until all lives are lost. The player can gain lives by defeating a wave as well as shooting life containers in the game
Created the asteroid manager to look after the waves of asteroids and to make the game a little more compelling
Tweaked the difficulty, increased the kill count and introduced the comcept of a life
Not yet complete, but I'm off to bed
Working build of the endless game with a life generator
Added Rocket-Shooter.apk to the repo
Game is tweaked for playtests
Force commit
Fixed small bug in the lifemanager that wasn't resetting the base number of asteroids