GRAPHITE
android/lowmemorykiller: Wait for memory to be freed

The memory reclaim code needs to give time to the system to
return the memory from a killed process otherwise the memory
reclaim code could run continuously, in multiple threads,
which could starve both the watchdog thread and the thread
which is responsible for returning the memory from the
killed process.

Change-Id: Ieded4bfe038ca936247fa4b638070e979b02eaa1
CRs-fixed: 447740
Signed-off-by: Liam Mark <lmark@codeaurora.org>

Conflicts:
	drivers/staging/android/lowmemorykiller.c
ARM: 7449/1: use generic strnlen_user and strncpy_from_user functions

This patch implements the word-at-a-time interface for ARM using the
same algorithm as x86. We use the fls macro from ARMv5 onwards, where
we have a clz instruction available which saves us a mov instruction
when targetting Thumb-2. For older CPUs, we use the magic 0x0ff0001
constant. Big-endian configurations make use of the implementation from
asm-generic.

With this implemented, we can replace our byte-at-a-time strnlen_user
and strncpy_from_user functions with the optimised generic versions.

Reviewed-by: Nicolas Pitre <nico@linaro.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>

Conflicts:
	arch/arm/Kconfig
modify the ram timings in other omap parts to make sure corrected values get applied