revised math for both specular maps and specular sliders. dx functions, opengl... not so much...
mipmap support on DDS for openGL cubemap
Merge branch 'deferred_complete' into cubemap_review
glGenerateMipmap on uncompressed cubemap
Merge branch 'patch-12' of https://github.com/Lopuska/Torque3D into cubemap_review
removed samplercube to usamplercube conversion. still no bias impact.
Merge branch 'deferred_complete' into cubemap_review