Add some notes for developing on the client side stack
Bugfix laggy transition between games in the flattened TV
Less blood particles

+ likely to be more efficient
+ actually have more visual interesting patterns
Workaround for a Pixi.js bug (that will be fixed in upcoming version)
Add back the "crashed" icon when an AI stopped responding
Distinct game state in GameStream to workaround duplicate game states

sometimes the server still returns duplicate game state.
This is a client side workaround of this bug.
Introduce quality levels for degrading the rendering
Fix a memory leak of game models

+ I was able to locate and fix an important memory leak in the
GameModel chain. Setting a few "null" helped the GC.
Merge pull request #13 from ornicar/client-perfs

Client perfs