perf tweaks for fight.py
Merge branch 'initial_hand_arg' of https://github.com/foobarbecue/brave-rats into foobarbecue-initial_hand_arg
 Easier signature for colorization
 #14 Add plumbing to detect brain functions
 Cleanup in brave_rats.py and making use of stuff, closes #14
broken import; gettin' ahead of meself
More succinct printing for #3
#3 different modes for game quietness
update build-your-own-AI instructions (#14)
fix #15 phew that wasn't so bad
a lil more succinct printing
Merge remote-tracking branch 'origin/master'
Fix error @foobarbecue pointed out
notify brains when game is over; Close #16
little leftover bit of #15
#18 tournament mode!!
Start on Kirkby AI, a monte carlo tree search AI based on http://mcts.ai/code/python.html
AI actually works now, just need to massage it into a brain function
Add function to compute opponent's hand from game state
Calculate the hand correctly