Clickable infopoints, and the endless variety of uses for them

Problem: All these saves demonstrate critical clickable points that should start dialog with you. This is a tiny selection.

See: https://github.com/chilvence/gemrb/commit/f815ba97cb49999a358ab79f1a02cca0bc5a4209
Talking doors, and their inability to see

Problem: Although the actual door trigger is now fixed, it is still impossible to progress here becase the door cannot see TNO or ANNAH

See: https://github.com/chilvence/gemrb/commit/70836452f287a896c86375c31e218c45c15d4371
Vhailor's avatar morph is funky.

Quickest way to get him to change is say 'this is where we part ways' ASAP, then talk to him again
Some broken projectile effect/target gunk

-just enter the nearby door and hold down 1 to shorcut dialog; as soon as combat starts, boom