-Updated version numbers
-Added new web-enabled WCF service

-Added start of new live map that uses the new WCF service
Merge branch 'master' of github.com:SEModCommunity/SE-Community-Mod-API
Merge remote-tracking branch 'origin/dev'

Conflicts:
	SEModAPIExtensions/SEModAPIExtensions.csproj
	SEServerExtender/SEServerExtender.csproj
-Tweaked a few minor things after the plugin manager overhaul

-Fixed missing methods after game patch 1.042.021
-Fixed bug with loading existing values for debugging and instance selection in main GUI
-Added optional command line arg to turn off WCF services
Merge branch 'master' of https://github.com/SEModCommunity/SE-Community-Mod-API

Conflicts:
	SEServerExtender/Properties/AssemblyInfo.cs
-Cleaned up code in GameInstallationInfo

-Added another game install detection by checking if the current path is the binary and looking up one path for the content
-Added some error detection to check if paths exist
-Fixed WCF loading for chat and plugin services to obey the enabled/disabled state of WCF for the server
-Added command line arg for autosave interval
-Added command line arg for WCF port
-Added command line arg for path override
-Common data checkbox is disabled if path override is set or if no common instances were found
-Consolidated WCF service creation a bit more

-Fixed bug with the debug setting not being set early enough if given in command line
-Finished live map cube grid preview window

-Fixed bug with trailing backslash on command line path args
-Added arrow in live-map to indicate cube grid velocity direction and overall speed

-Tweaked lighting of live-map to be directional and a bit dimmer
-Added RadioManagerNetworkManager to handle the broadcasts of the radio radius and enabled/disabled status
-Added entity and block registry classes to manage mapping of game types to API types

-Changed object managers to use new registry classes
-Added category mapping to GameObjectRegistry
-Started work on cube grid API to add/remove cube blocks
- 01.043.008 game library update
Merge branch 'master' of https://github.com/SEModCommunity/SE-Community-Mod-API.git
-Updated game libraries
Merge branch 'master' of github.com:SEModCommunity/SE-Community-Mod-API
-Fixed bugs from game patch 1.043.008

-Added GravityBaseEntity and GravitySphereEntity
-Updated GravityGeneratorEntity and GravitySphereEntity to inherit from GravityBaseEntity
-Added new DisplayName property

-Implemented DisplayName on cube grids and characters
-Finished up more of the implementation for adding and removing blocks from cube grids