Create de_DE.lang
Fix isItemValidForSlot not checking canEquip
Merge pull request #6 from Vexatos/patch-1

Create de_DE.lang
Merge pull request #7 from copygirl/patch-1

Fix isItemValidForSlot not checking canEquip
prep for future build
Not consume Item while in Creative

Changes the condition of making the item null on use so that player's in creative don't loose the item upon right click. Similar to how vanilla handles armor.
Merge pull request #8 from CJCutrone/patch-1

Not consume Item while in Creative
build 1.0.0.6
Following the (game)rules

Make the baubles inventory only drop when the vanilla gamerule of keepInventory is set to false. :)
Merge pull request #9 from FalconPyro/master

Following the (game)rules
Update ru_RU.lang
Merge pull request #10 from 1LotS/patch-1

Update ru_RU.lang
close other inventories with baubles hotkey

also added pull requests
fix version derp
some fixes for syncing between client and server

When the inventory was being changed outside the gui the itemstacks were
not being synced to client.
undoing the "baubles hotkey closes all inventories" change

undoing the "baubles hotkey closes all inventories" change. It was
messing with anything that allows text input
bump min forge version to 10.12.0.1056
Create zh_CN.lang
Create zh_TW.lang
Merge pull request #14 from crafteverywhere/patch-1

Create zh_CN.lang