Half-working render code

Frames not all drawing
Game loop will now render each frame
Merge branch 'master' into renderFix

Conflicts:
	game/src/display/Renderer.java
	game/src/gameEngine/GameEngine.java
Render breaking should be fixed
Merge branch 'actor'

Conflicts:
	game/src/api/Actor.java
	game/src/gameEngine/GameEngine.java
Knight art + working art types

Actors spawn and have types
Such useful
Removed Strategy interface from Actor and related classes. Update can now be called directly
Bug fixing on the new Actor implentation. It
Should work now
Initial commit for editor
merge this file
adding the editor package with the editor window class inside.
Minor Game Engine tweaks to test ai
-Note This Branch is still using the old
Renderer code
Got the baseline working for the editor and main Windows. Still some errors
Deleted some stuff to make the commit all nice
Merged stuff from master
-This needs to be verified
Merge commit '3de53979f524e74bebf2a317640fcdea8e1ee541' into editor
Merge branch 'master' into editor
Removed bin from git
Fuck if we know
Now uses a file to list ais, and has one ai.jar

Ant is committing horrors upon every build.
Great success.

Also changed the ai loading code so it loads from that file.