fixed Reference is expected Line 89 position 6
Mods.RA also requires MaxMind.GeoIP2
Merge pull request #5129 from Mailaender/csproj-reference-xml-error

Fixed Reference is expected Line 89 position 6
Improve ProductionBar performance.

Also adds an explicit second bar for construction yards.
Merge pull request #5135 from pchote/production-bar

Improve ProductionBar performance.
StyleCop
don't spit errors if directories to be cleaned are missing

closes #5126
fixed missing LocationInit

closes #5076
added a new hotkey to trigger pixel doubling

closes #5122
GravityBomb palette can now be customized the same way as for Bullets and Missiles.

Update CHANGELOG.

Also mentioned Bullets and Missiles since it seems there wasn't an entry for that before.
Added a ^BaseBuilding default that Inherits ^Building to CnC mod.
Moved some traits, including MustBeDestroyed, from ^Building to ^BaseBuilding.

Removed some now superflous traits and trait negations from ^CivBuilding.

Changed Inheritances of all buildable structures to ^BaseBuilding.
Add singleplayer mission menu to ra/td
disallow adding actors from other players to control groups

closes #4949
Merge pull request #5141 from Mailaender/production-locationinit

Fixed 0,0 shroud reveal when producing units on maps with tiny cordons
Merge pull request #5140 from Mailaender/enemy-controlgroups

Added checks to prevent adding enemy units to control groups
take low power slowdown into account

fixes #4840
Merge pull request #5144 from Mailaender/cnc-lowpower-buildtime-tooltip

Fixed C&C build palette tooltip not taking low power slowdown into account
Merge pull request #5137 from reaperrr/gravitybomb-palette

Made GravityBomb palette customizable
Merge pull request #5133 from ScottNZ/new-menu

Add singleplayer mission menu to ra/td
converted INSTALL to Markdown

moved licensing information to the README