fix for iOS arm64 (LuaJIT can not running)
add Lua 5.2.3
patch Lua, use portable bytecode
Merge branch 'master' into ios_arm64_support
switch to lua-5.1.5, because tolua++ not compatible with lua-5.2
fix compile errors, remove LuaJIT
cleanup for arm64
add benchmark proj.ios/proj.android
disabled curl
patch: luac-32bits
updated libwebsockets.a & libwebp.a
updated project to use ARCHS_STANDARD
updated libcurl.a; removed md5.c
fixed mat4.c
modified search paths of  header files in project of mac and ios
supported to compile scripts by using luac
used luac to make framework package as default
Merge branch 'ios_arm64_support'